I feel like this game needed instructions because I couldn't really tell what was going on with the towers and why their appearance kept changing. I placed a lot of Smash & Squeeze towers (they don't actually cost anything) and it seems they "deteriorate", but it's not clear to me what causes it or what to do about it.
Im new here so i dont know the standard but this game feels very scuffed and unfinnished. For me to play it casually i would need it to have better animations and some more sound effects and music.
Also the game kinda stops spawning enemies after 2 waves making it impossible to try all towers.
We made this game in 7 days during the Brackeys Game Jam and it was a new experience for most of us, but ultimately we couldn't quite deliver a finished game, especially in the sound department where we had a lot of issues with using FMod. We managed to fix few bugs ever since the submission period ended, but there is still some work for us to do.
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I feel like this game needed instructions because I couldn't really tell what was going on with the towers and why their appearance kept changing. I placed a lot of Smash & Squeeze towers (they don't actually cost anything) and it seems they "deteriorate", but it's not clear to me what causes it or what to do about it.
Im new here so i dont know the standard but this game feels very scuffed and unfinnished. For me to play it casually i would need it to have better animations and some more sound effects and music.
Also the game kinda stops spawning enemies after 2 waves making it impossible to try all towers.
Thanks you for your feedback!
We made this game in 7 days during the Brackeys Game Jam and it was a new experience for most of us, but ultimately we couldn't quite deliver a finished game, especially in the sound department where we had a lot of issues with using FMod. We managed to fix few bugs ever since the submission period ended, but there is still some work for us to do.